<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer itemID="ITEM_ID_VAMPIRE_BED">
	<Data>
		<Sprite name="s_OpenCoffin" fileName="game/tiles_page16.rttex" textureSize="32" frame="23,30" />
		<Sprite name="s_ClosedCoffin" fileName="game/tiles_page16.rttex" textureSize="32" frame="20,31" />
		<RenderOptions>
			<Default>
				<Set name="IsBed">true</Set>
				<Set name="SleepHidesPlayer">true</Set>
			</Default>
		</RenderOptions>
	</Data>
	<RenderRules>
		<Render>
			<SpriteRender name="s_OpenCoffin" blend="PREMULTIPLIED_ALPHA"/>
		</Render>
		<RenderBedOverlay>
			<SpriteRender name="s_ClosedCoffin" blend="PREMULTIPLIED_ALPHA" alignment="LEFT_CENTER" offset="0,1"/>
		</RenderBedOverlay>
	</RenderRules>
</ItemRenderer>