<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer itemID="ITEM_ID_CLOTHES_RACK">
  <Data>
    <Sprite name="s_backFrame" fileName="game/particles11.rttex" textureSize="32" frame="20,26" />
    <Sprite name="s_frontframe" fileName="game/particles11.rttex" textureSize="32" frame="21,26" />
  </Data>
  <RenderRules>
    <Render>
      <SpriteRender name="s_backFrame" blend="PREMULTIPLIED_ALPHA"/>
      <Group>
        <Translate>-9,-13,0</Translate>
        <Scale>1,1,1</Scale>
        <ItemIdRender itemId="tile.extra.ownerId" blend="PREMULTIPLIED_ALPHA"/>
      </Group>
      <Group>
        <Translate>-4,-13,0</Translate>
        <Scale>1,1,1</Scale>
        <ItemIdRender itemId="tile.extra.otherData" blend="PREMULTIPLIED_ALPHA"/>
      </Group>
      <Group>
        <Translate>2,-13,0</Translate>
        <Scale>1,1,1</Scale>
        <ItemIdRender itemId="tile.extra.timer" blend="PREMULTIPLIED_ALPHA"/>
      </Group>
      <Group>
        <Translate>7,-13,0</Translate>
        <Scale>1,1,1</Scale>
        <ItemIdRender itemId="tile.extra.growth" blend="PREMULTIPLIED_ALPHA"/>
      </Group>
      <SpriteRender name="s_frontframe" blend="PREMULTIPLIED_ALPHA"/>
    </Render>
  </RenderRules>
</ItemRenderer>