<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer>
  <Data>
	<Sprite name="item_Sprite_1" fileName="game/wng.rttex" textureSize="96,96" frame="0,0"/>
	<Animations>
      <SpriteAnimation name="wingFlexJump" playOnAction="JUMP" sprite="item_Sprite_1" animTime="600" autoPlay="true" isLoop="true">
		    <Frame>0,0</Frame>
		    <Frame>1,0</Frame>
		    <Frame>2,0</Frame>
		    <Frame>3,0</Frame>
      </SpriteAnimation>
      <SpriteAnimation name="wingFlexJump2" playOnAction="JUMP|FALL" sprite="item_Sprite_1" animTime="400" autoPlay="true" isLoop="true">
		    <Frame>3,0</Frame>
      </SpriteAnimation>
	  <SpriteAnimation name="be_idle2" playOnAction="IDLE|WALK" sprite="item_Sprite_1" animTime="600" autoPlay="true" isLoop="true">
        <Frame>0,0</Frame>
      </SpriteAnimation>
    </Animations>
  </Data>

  <RenderRules>
    <RenderBackpack>
      <SpriteRender name="item_Sprite_1" offset="0,-32" alignmentLeft="LEFT_CENTER" alignmentRight="RIGHT_CENTER"/>
	  <SpriteRender name="item_Sprite_1" offset="0,-32" flip="1,0" alignmentLeft="RIGHT_CENTER" alignmentRight="LEFT_CENTER"/>
    </RenderBackpack>
  </RenderRules>
</ItemRenderer>