<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer item="ITEM_ID_INCOGNITO_HAT">
  <Data>
    <Sprite name="s_hatForeground" fileName="game/hat.rttex" textureSize="64"/>

    <RenderOptions>
      <Default>
        <Set name="IsToRenderParticlesWhenShrunken">true</Set>
      </Default>
    </RenderOptions>
  </Data>

  <RenderRules>
    <AddClothingParticles>
      <ParticleSystemUpdate name="Arc1"/>
      <ParticleSystemUpdate name="Arc2"/>
      <ParticleSystemUpdate name="Arc3"/>
    </AddClothingParticles>
    <RenderInFront>
      <ParticleSystemRender name="Arc1"/>
      <ParticleSystemRender name="Arc2"/>
      <ParticleSystemRender name="Arc3"/>
    </RenderInFront>
    <RenderHat>
      <Group>
        <StopIf>
          <IsVariableBool name="isMannequin">true</IsVariableBool>
        </StopIf>
        <SpriteRender name="s_hatForegroundGlow" alignment="DOWN_CENTER" offset="0,3" drawShadow="false" scale="1.1,1.1"/>
      </Group>
      <SpriteRender name="s_hatForeground" alignment="DOWN_CENTER" offset="0,15" scale="1.15,1.15"/>
    </RenderHat>
  </RenderRules>
</ItemRenderer>