<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer>
  <Data>
	<Sprite name="item_Sprite_1" fileName="game/custom_cosmetics1.rttex" textureSize="32" frame="27,7"/>
    <Sprite name="item_Sprite_Glow" fileName="game/custom_cosmetics1.rttex" textureSize="32" frame="28,7"/>
        <Animations>
			<SpriteCurveAnimation name="item_glow" isLoop="true" autoPlay="true" sprite="item_Sprite_Glow" animTime="15000">
				<Curve name="alpha">
					<KeyFrame>0.f, 0.f</KeyFrame>
					<KeyFrame>0.0315f, 1.f </KeyFrame>
					<KeyFrame>0.4286f, 1.f</KeyFrame>
					<KeyFrame>0.7142f, 1.f</KeyFrame>
					<KeyFrame>0.8542f, 1.f</KeyFrame>
					<KeyFrame>0.9342f, 1.f</KeyFrame>
					<KeyFrame>0.9542f, 0.15.f</KeyFrame>
					<KeyFrame>1.f, 0.f</KeyFrame>
				</Curve>
			</SpriteCurveAnimation>
        </Animations>
  </Data>

  <RenderRules>
    <RenderFaceItem>
	  <SpriteRender name="item_Sprite_1" offset="0,-18" alignment="CENTER"/>
      <SpriteRender name="item_Sprite_Glow" offset="0,-18" alignment="CENTER"/>
    </RenderFaceItem>
	<OnPunchUpdate>
		<AvatarTransform class="Face">
			<Set name="face">MAD</Set>
		</AvatarTransform>
	</OnPunchUpdate>
  </RenderRules>
</ItemRenderer>