<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer>
  <Data>
	<Sprite name="item_Sprite_1" fileName="game/elite_particles2.rttex" textureSize="64" frame="0,4"/>
	<Sprite name="item_Sprite_2" fileName="game/player_chestitem.rttex" textureSize="32" frame="3,0"/>
	<Animations>
      <SpriteAnimation name="wingFlexJump2" playOnAction="JUMP|FALL|IDLE|WALK" sprite="item_Sprite_1" animTime="800" autoPlay="true" isLoop="true">
		<Frame>0,4</Frame>
        <Frame>1,4</Frame>
		<Frame>2,4</Frame>
		<Frame>3,4</Frame>
      </SpriteAnimation>
    </Animations>
  </Data>

  <RenderRules>
    <RenderInFront>
	  <SpriteRender name="item_Sprite_1" offset="-17,-22" alignmentLeft="RIGHT_CENTER" alignmentRight="LEFT_CENTER"/>
    </RenderInFront>
	<RenderChestItem>
	  <SpriteRender name="item_Sprite_2" offset="0,-16" alignment="CENTER" blend="PREMULTIPLIED_ALPHA" drawShadow="false" tintOverride="191,0,29,255"/>
    </RenderChestItem>
  </RenderRules>
</ItemRenderer>